Hi, have what's probably a very basic question about transparency
In the image below, I need the transparent section of the packaging to be a perfectly clear, glossy plastic -- not blurred/foggy as it appears now.
I currently have "Thin-walled" checked -- without it, the bread appears blurred AND distorted. Moving the IOR value down reduces the blur, but then I also lose the glossy highlights.
Any advice would be appreciated, been trying to figure this out for a long time.
what shader are you using, and what are the parameter values?
The Arnold Standard Material comes with a stock setting that blurs all reflective and refractive rays.
Lowering Roughness from 0.2 to 0.0 will make it sharp.
See my answer to the problem in this thread ->
https://answers.arnoldrenderer.com/questions/33182/why-does-my-3ds-max-arnold-window-glass-make-ever...
A Screeny to jump to the solution directly here ->