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When I add my roughness and my specular maps and start a render, this message appears in the console: 00:00:04 642MB ERROR | [htoa.texture] Error converting texture[6]: C:/Users/alcastonguay/Desktop/Texture_ground/megascan/Rock_Cliff/olqiJ_2K_Specular.jpg
How can I fix this?
Thanks.
No, it happens to all of my textures that are connected to my specular or my roughness. Just to be clear, I have many shaders which have their own textures for spec and roughness.
Data compression failed.
That's a known issue. For now, you'll have to use the Tx Manager