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Rendering with Arnold in Houdini and Solaris using the HtoA plug-in.
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How to fix Error converting texture on specular and roughness?

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Message 1 of 4
alcastonguay
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How to fix Error converting texture on specular and roughness?

When I add my roughness and my specular maps and start a render, this message appears in the console: 00:00:04 642MB ERROR | [htoa.texture] Error converting texture[6]: C:/Users/alcastonguay/Desktop/Texture_ground/megascan/Rock_Cliff/olqiJ_2K_Specular.jpg

How can I fix this?

Thanks.

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3 REPLIES 3
Message 2 of 4

It's just that one texture?



// Stephen Blair
// Arnold Renderer Support
Message 3 of 4

No, it happens to all of my textures that are connected to my specular or my roughness. Just to be clear, I have many shaders which have their own textures for spec and roughness.

940-convertingerror.png

Message 4 of 4

Data compression failed.

That's a known issue. For now, you'll have to use the Tx Manager



// Stephen Blair
// Arnold Renderer Support

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