Community
Arnold for Houdini Forum
Rendering with Arnold in Houdini and Solaris using the HtoA plug-in.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Physical Sky - Not updating in IPR

2 REPLIES 2
SOLVED
Reply
Message 1 of 3
Andrew_Wilkins1
199 Views, 2 Replies

Physical Sky - Not updating in IPR

Hi,

Coming from MtoA to HtoA—I've noticed that the "Physical Sky Shader" (For a Skydome light) doesn't fully update in the IPR (Only the "Camera Visibility" updates—the lighting information doesn't).
Which doesn't make for a very "interactive" lighting experience.


In MtoA, the physical shader fully updates in IPR as expected.


Any reason why adjusting this shader isn't functioning correctly in HtoA?


Thank you,
Andrew



HtoA: 5.6.0.0
Arnold: 6.2.0.0
Houdini: 18.5.462
OS: Windows 10

Tags (2)
Labels (2)
2 REPLIES 2
Message 2 of 3

This is a known issue and we have an open ticket for it.



// Stephen Blair
// Arnold Renderer Support
Message 3 of 3

Ok, thank you Stephen!

Will look out for the ticket resolution

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report