Like the title says...
Dont know how to improve on my own anymore. So if you guys can give any lead, i´d be really grateful! Aim is of course the graphics level of the big studios ;)
This place helped me a lot and you have a lot of talent people here, so feel free to ask about anything.
You have the Discord Server, for quick questions
Arvid has cool stuff for Maya and the same principle should apply in 3ds Max
You have Mographplus training
Autodesk University has some hidden gems
And some shameless self promotion
Thanks you 2, will check them out.
Which one does advanced material and lighting techniques? Would like to check that out first.
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Will the lack of visibility track rendering in 3ds Max be addressed at any point? Currenly Arnold renders everything regardless its visibility setting. Is it possible to animate the visibility within the Arnold Properties modifier?