Currently working on some operator graphs in HtoA—I've noticed that "geometry / procedural" Arnold Visibility are quite un-intuitive to use.
The first "port of call" would be using the listed parameter name, such as:
Alongside reading the HtoA Documentation:
One would assume we'd write the assignment as:
ar_visibility_camera = False
This however doesn't work.
Only on further digging, I've noticed that "Visibility" is using a "bitmask" format?
(random post from 2020)
Which complicates would should otherwise be quite simple...
This bitmask method doesn't seem to be noted in the documentation?
Would be nice to get some clarity here.
All the best,