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Hi, i use materailX workflow, is work. But I want reverse is I read the .mtlx file and re-assign shader to mesh, but I use Arnold API can get the look name and material name, but can't get the geom. So any idea, thanks.
You'd have to use the MaterialX api if you really want to get the geom string from the mtlx file.
You can't use a MaterialX operator?