Hi,screen-shot-2018-02-09-at-144806.png
I have attached my set up for a normal map using Arnold 5. It looks pretty bad when rendered but I wondered if I had all of the settings correct (images attached).
I can't add the final image of the render (its bad) as I have run out of file attachments
thank you
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Solved! Go to Solution.
Solved by zenop. Go to Solution.
I personally always use aiNormalMap/aiBump2d instead of the Maya nodes, they hold some more options and are more straightforward. I dislike that you have to connect a single channel to the maya bump2d input, yet it will still query all 3 channels for normal maps. Bit confusing.
Watch out with connecting the alpha to the normal input, you probably want to connect the color output instead
Thank you (liked and rewarded).
I am still new to this I am not sure about the connecting the alpha to the normal input. I have attached my hypershade graph.
thank you again
For normal maps (3 channel color data), connect the out_color of the file node to the input of the aiNormalMap instead. For bump maps (float data), use the aiBump2d node 🙂
Thank you - now starts to make sense (liked and rewarded)