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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Matte Shadow material turns white when exporting as exr

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coppolinop7ZRTF
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Matte Shadow material turns white when exporting as exr

I have created a render using an Arnold Portal Light with an HDRI attached and a ground plan that uses ai shadow matte material.

The image renders fine but when I export it as an exr the shadow matte material turns white.

Any suggestions?

Thanks


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