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Rendering with Arnold in Houdini and Solaris using the HtoA plug-in.
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multi materials

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saka
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multi materials

hi,


please tell me how to assign materials into face set on "arnold-procedural" that loading alembic geometry.


called in 3dsmax "multi-sub material".


commonly said "face set".


standard geometry(OBJ) is assigned by material(SOP) every face-set.

but "arnold-procedural" has only one slot for material assign.


thanks.


houdini 18.5.499

HtoA 5.6.0.2

Arnold 6.2.0.1

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saka
in reply to: saka

Arnold_Material.MultiSub_v002.001.png


it's solved.

when use "switch-Sahder" and "Primitive-Attribute" for index, I can apply shaders each face.

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