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hi,
please tell me how to assign materials into face set on "arnold-procedural" that loading alembic geometry.
called in 3dsmax "multi-sub material".
commonly said "face set".
standard geometry(OBJ) is assigned by material(SOP) every face-set.
but "arnold-procedural" has only one slot for material assign.
thanks.
houdini 18.5.499
HtoA 5.6.0.2
Arnold 6.2.0.1
Arnold_Material.MultiSub_v002.001.png
it's solved.
when use "switch-Sahder" and "Primitive-Attribute" for index, I can apply shaders each face.