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As you can see,there are some problems about the layer shader
Both of materials are different water(without base,only specular and transmission),the first one like milk ,the second like deeply bule seawater
Well,I use Windows11 now,but I think that isn't the reason
new bug? So what did it look like in previous versions?
Can you export the shaders to ass and post that (just rename the file to .txt)
You are using the trial version?