Probably something simple but I can't find any definitive tutorial on how exactly to export .ass files from C4DtoA that also render out AOVs.
Here's the situation:
A user has their project in Cinema4D and is using Arnold. When they render through Cinema4D, the AOV's show up as expected.
However, on our farm, we cannot have Cinema4D run via the Deadline Render manager, so we have elected to use kick on the farm instead. The user has made their scene only use Arnold surfaces and the beauty pass works fine using this method. However, the user has a lot of AOV's they'd like to render too, and those do not render out as either a multichannel EXR or as separate EXRs.
Is this possible to do? What am I missing?