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Using houdini 18.5 and Arnold 6.2.0.1, with ACES colorspace.
When I create z-depth pass it is anti aliased, in log, it says it is using gaussian filter for AOV. Tried changing filter on closest, get black Z depth pass.
Tried same with P pass, got same result.
Anyone experienced similar results?
I've encountered the same issue but only on Deadline. The issue crops up when I set the Z depth to be a different pixel filter than the beauty. When Z depth is set to the same pixel filter it seems to render without issue.
Hoping for some updates on this bug.