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where can I find full documentation for mel commands like "arnoldRenderView"

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Message 1 of 6
AlanEddie
955 Views, 5 Replies

where can I find full documentation for mel commands like "arnoldRenderView"

Hey there, it's all in the question really . . .

There is a little info say on that command, but not others ?

ie arnoldRenderview -mode "open" is listed as an option, what are the other strings that can be passed etc. Is this buried in a python file in the installation ?

Attached are more commands . . . ?

This is the only page in the manual that I can find... with some relevant information. It would be useful to exploit some of these commands without digging into the python files, ie. too much work!

https://support.solidangle.com/display/AFMUG/Arnold+RenderView+Window

plug-in-information-2018-02-14-10-27-46.png

Many thanks

Alan.

Alan Eddie
___________________
3d Animation/f/x /Design / Scripting
alaneddie.com
5 REPLIES 5
Message 2 of 6
Stephen.Blair
in reply to: AlanEddie

There is no documentation.

By default, with no -mode flag, arnoldRenderView opens the Arnold Render View and renders

If you want to open the Arnold Render View without rendering, then you add -mode "open"

Possible modes are

  • open
  • render
  • start
  • stop
  • refresh

For the -opt flag, you must use the exact menu label text for the option.



// Stephen Blair
// Arnold Renderer Support
Message 3 of 6
AlanEddie
in reply to: AlanEddie

Thanks Stephen,

I wonder is there a command to query if the Arnold renderview is open or closed ?

Thanks a lot.

A

Alan Eddie
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3d Animation/f/x /Design / Scripting
alaneddie.com
Message 4 of 6
Stephen.Blair
in reply to: AlanEddie

Not that I know of. Does Maya itself have an API for finding the open windows and panels?



// Stephen Blair
// Arnold Renderer Support
Message 5 of 6
AlanEddie
in reply to: AlanEddie

Hey Stephen, yes I have tried that, not reading that the Arnold RenderView window is there. Uses 'lsUI' command. Don't know if its a python thing, but pretty sure python would just read the same command. Thanks.

Alan Eddie
___________________
3d Animation/f/x /Design / Scripting
alaneddie.com
Message 6 of 6
AlanEddie
in reply to: AlanEddie

Ah nevermind, found it...

workspaceControl -q -vis "ArnoldRenderView";

This works for finding if the renderview is open or closed.

Thanks.

Alan Eddie
___________________
3d Animation/f/x /Design / Scripting
alaneddie.com

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