question

lindsay gomes avatar image
lindsay gomes asked

how to automatic render and save Z depth

Hi

I am working on an animation and wanted to know how can I process the Z channel on its on

atm the way I work with it is after the render is done I manually have to add the filter and save each Zdepth frame which is super time consuming when its like 200 frames that I have to render is there a way where it is automatically saved in a folder


render
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

1 Answer

· Write an Answer
Stephen Blair avatar image
Stephen Blair answered

Just add a Z AOV ?

2 comments
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

I do that but it exports as a regular EXR file without the filter added to it so I have to manually go through each frame and add the filter and then export it and when its like 300 frames that's a lot of work :/
0 Likes 0 ·

Go to the AOV tab of the Arnold render settings and add the Z aov to the active AOV list.

zaov.png

It will be written to a multipass exr as a layer.

0 Likes 0 ·
zaov.png (51.2 KiB)

Write an Answer

Hint: Notify or tag a user in this post by typing @username.

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Welcome to the Arnold Answers community.

This is the place for Arnold renderer users everywhere to ask and answer rendering questions, and share knowledge about using Arnold, Arnold plugins, workflows and developing tools with Arnold.

If you are a new user to Arnold Answers, please first check out our FAQ and User Guide for more information.

When posting questions, please be sure to select the appropriate Space for your Arnold plugin and include the plugin version you are using.

Please include images, scene and log files whenever possible as this helps the community answer your questions.

Instructions for generating full verbosity log files are available for MtoA, MaxtoA, C4DtoA, HtoA, KtoA, and Kick.

If you are looking for Arnold Documentation and Support please visit the Arnold Support site.

To try Arnold please visit the Arnold Trial page.

Bottom No panel present for this section.