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Rendering with Arnold in Maya using the MtoA plug-in.
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Why cutout (opacity) map gives inverted result?

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kulaginb
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Why cutout (opacity) map gives inverted result?

Why cutout (opacity) map gives inverted result? (white = transparent, must be opacity)

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Stephen.Blair
in reply to: kulaginb

Seems ok to me


maxtoa-cutout-opacity.png




// Stephen Blair
// Arnold Renderer Support

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