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I recently made a very simple holographic shader, sith an aiStandardSurface + its implemented thin film, and an additional thinFilm plugged in the spec color (I also tried without that second thin film as it's been deprecated). I then tried to bake that so I could use it in a real time project, but all the output images are black or grey and I really don't know what could be wrong. I checked the UVs as well and nothing weird is going on, so I'm at a complete loss.
Thank you!
Works for me. Do you have repro scene you can upload (just rename it to .txt)