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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Reflect Custom AOVs

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Message 1 of 3
tsimonato
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Reflect Custom AOVs

Hi all,
I was wondering if we could reflect Custom AOV's like does.

I have a room with a few mirrors, and I created a few Custom AOVs. I need it to be reflected on the mirrors.

In Redshift, when we create a Custom AOVs we have an option for the Secondary Ray Visibility.
I'm attaching a few screenshots to explain it better.

Thank you in advanced


00_beautyPass.png

01_alphaPass.png

02_diffusePass.png

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Message 2 of 3
Stephen.Blair
in reply to: tsimonato

You could, for example, combine diffuse and specular_indirect with an LPE:

C((<RD>)|(<RS[^'coat']>[DSVOB])).*

mtoa-lpe-diffuse-specular-indirect.png



// Stephen Blair
// Arnold Renderer Support
Message 3 of 3
bhaveshb8U6PC
in reply to: tsimonato

This is something I have worked on in the past

https://bhavesh7393.artstation.com/pages/reflection-aovs

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