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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Maya arnold seams on model

4 REPLIES 4
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Message 1 of 5
Anonymous
276 Views, 4 Replies

Maya arnold seams on model

sa.jpgHi!I am trying to figure this for way too long. Usually when dealing with this type of issues there is an option in texture to check and everything is working smoothly, however I am doing displacement without any texture, all procedural. Does anyone is having any idea how to fix it?

with regards
Adam

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4 REPLIES 4
Message 2 of 5
Stephen.Blair
in reply to: Anonymous

What does the displacement map look like?



// Stephen Blair
// Arnold Renderer Support
Message 3 of 5
Anonymous
in reply to: Anonymous

Hey! Thx for the reply! Shader is just noise. I am going nuts here it should be an easy thing and for some reason it's going bonkers.sada.jpg

Message 4 of 5
Stephen.Blair
in reply to: Anonymous

iirc, with vector displacement the problem is often seams/gaps in textures, or maybe UVs?



// Stephen Blair
// Arnold Renderer Support
Message 5 of 5
Anonymous
in reply to: Anonymous

Tried different uv's and the problem is still there 😕 I am sure that there is some one button to press somewhere to fix it.

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