Hi!I am trying to figure this for way too long. Usually when dealing with this type of issues there is an option in texture to check and everything is working smoothly, however I am doing displacement without any texture, all procedural. Does anyone is having any idea how to fix it?
with regards
Adam
What does the displacement map look like?
Hey! Thx for the reply! Shader is just noise. I am going nuts here it should be an easy thing and for some reason it's going bonkers.
iirc, with vector displacement the problem is often seams/gaps in textures, or maybe UVs?
Tried different uv's and the problem is still there 😕 I am sure that there is some one button to press somewhere to fix it.