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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Triplanar with different textures.

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Message 1 of 6
Christoph_Schaedl
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Triplanar with different textures.

Is there a way to feed two or three different textures into a triplanar?

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5 REPLIES 5
Message 2 of 6

What would be the use case for wanting to do this?

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 3 of 6

Like here in Vray.

https://docs.chaosgroup.com/display/VMAYA/VRayTriplanar

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Message 4 of 6

I would use this for a moss on stone shader for example.
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Message 5 of 6

I need this in Max as well. The same situation as Christoph and also when working with toon shaders.

Lead Enviroment Artist @Axis Studios

Arnold Discord Server


Ciro Cardoso

EESignature

Message 6 of 6

Thanks for the feedback. We will look into it.

Lee Griggs
Arnold rendering specialist
AUTODESK

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