I'm getting some *very weird* results trying, no issues on CPU...
Is there a different shader setup than for CPU?
WTF is THIS?!
I could reproduce the issue in C4DtoA 184.108.40.206 (Arnold 220.127.116.11) but not in C4DtoA 18.104.22.168 (Arnold 22.214.171.124). Could you please check if you still have the issue in the latest version. Is updating an option?
It actually appears that Arnold, the Oscar winning VFX software renderer, can't render bump or normal maps on a GPU in C4D.
Just great, and the perfect way to have wasted a couple of days and decide to switch to Octane, which might manage bump mapping.
It does work in GPU. I just tested. So what about you share a log for the devs to see what is wrong? A log, the normal map you are using, etc.
IPR is now the problem...Black materials in IPR, but rendering OK in PV
The reverse of this morning's fun with more nodes LoL!
I think becuase SSS overides bump and normal, and I had Big Time SSS in the textures.
Stgripping back to troubleshoot, I've come across this weird glitch
Thanks Peter, I will update today and let you know how it goes
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