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Does/Will Arnold GPU support out of core system memory?
It would be very useful for when your VRAM gets full.
Now about VRAM is not enough to move part of the texture to the system memory when the development of the function of how the progress, I checked the forum posts on this aspect, most of them are 2020, the latest development progress to where can real-time see it, or Arnold future development projects are what, we users to where can get it?
For example, RS's: https://trello.com/b/QASr74yB/redshift
We already support out-of-core textures, with on-demand texture loading.
If you want to see what's been released, check the Release Notes.