i'm currently trying to add dispalcement to a rocks simulation done in houdini and exported as an ass sequence to Maya with arnold 5.
I just read in the doc that displacement is handeled separately from the shader itself, so i can't just plug a displacement shader in maya to have displacement on my standin.
What can i do? Is this even possible?
I would realy try to avoid exporting an alembic file.
have a good day :)