question

Thomas Wagner avatar image
Thomas Wagner asked ·

foo: Sorry, can not handle images with 32-bit samples.

Hi,

I am using Maya 2018 and latest Arnold build. When rendering 32bit Displacement map iget this error in output window.

foo: Sorry, can not handle images with 32-bit samples.

What does this mean?

Thanks in advance...

P.S: I hope this is the right place to post this question, unsure if it´s an Arnold question or more a Maya related

mtoaarnold5texturedisplacement
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Brian Foley avatar image
Brian Foley answered ·

I did not get the same error you did but I was getting some 32 bit warnings when I started working in 2018. Turns out I needed to turn on the OpenEXR in the plugins manager. Maybe it will help in your case as well.

Share
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Lee Griggs avatar image
Lee Griggs answered ·

I would try enabling Color Management and setting the Displacement File texture Color Space to RAW or add a rule like you have done.

To add more detail, you need more Subdivision Iterations for your polymesh.

There is a Maya scene file (vector displacement) here.

Share
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Thomas Wagner avatar image
Thomas Wagner answered ·

... cranked it already up to over 6.500.000 faces, should be enough I think, everything up will crash my 32GB

Share
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Thomas Wagner avatar image
Thomas Wagner answered ·

Hello Lee,

thanks for your reply.

To be more precise (my fault not having done in main post) it´s a EXR so in Maya I haven´t found a setting for RAW. Prefereces -> Color Managment is set to EXR=RAW. Attribute Editor -> Settings for Color Space is greyd out - Color Managment Off. It renders the displacement but not as detailed as expected. I am not a PRO ;)

I was just curious cause I couldn´t find an answer on the Internet

Share
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Lee Griggs avatar image
Lee Griggs answered ·

Is it rendering correctly? Have you set the displacement file to RAW?

Share
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Write an Answer

Hint: Notify or tag a user in this post by typing @username.

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Welcome to the Arnold Answers community.

This is the place for Arnold renderer users everywhere to ask and answer rendering questions, and share knowledge about using Arnold, Arnold plugins, workflows and developing tools with Arnold.

If you are a new user to Arnold Answers, please first check out our FAQ and User Guide for more information.

When posting questions, please be sure to select the appropriate Space for your Arnold plugin and include the plugin version you are using.

Please include images, scene and log files whenever possible as this helps the community answer your questions.

Instructions for generating full verbosity log files are available for MtoA, MaxtoA, C4DtoA, HtoA, KtoA, and Kick.

If you are looking for Arnold Documentation and Support please visit the Arnold Support site.

To try Arnold please visit the Arnold Trial page.

Bottom No panel present for this section.