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Toon hatching with OSL not working

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Message 1 of 3
p.wagner00
299 Views, 2 Replies

Toon hatching with OSL not working

Hello,

I've been following this Lee Griggs' tutorial for Toon Hatching in Arnold, as follows
https://www.youtube.com/watch?v=h1ue5qJAjXI

He uses the UberNoise.osl as a mask color.
But for some reason I'm only able to contour the geometry, the hatching doesn't work whatsoever, although the OSL used seemed to be compiled alright.

I got this error // Warning: [mtoa] Could not link aiOslShader1.outValue to aiToon1.mask_color. and I think it has something to do with it.

I'm using Maya 2019 MtoA 5.0.0.2.

Sorry I don't know how to explain this in more detail, I'm really just following the tutorial.

Thanks.

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2 REPLIES 2
Message 2 of 3
lee_griggs
in reply to: p.wagner00

This is a known issue and has been reported. Thank you for the feedback.

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 3 of 3
p.wagner00
in reply to: lee_griggs

Oh, ok. Thank you.

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