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The rendering process exits when saving the output frame

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Message 1 of 3
xyxiaozhaoHP9SM
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The rendering process exits when saving the output frame

021-12-11 21:32:22:0:标准输出:00:01:37 3970MB | 75% 完成度 - 7 条光线/像素

2021年12月11日21:32:24:0:标准输出:00:01:38 3821MB | 80% 完成 - 6 条光线/像素

2021年12月11日21:32:25:0:标准输出:00:01:40 3785MB | 85% 完成度 - 7 条光线/像素

2021年12月11日21:32:27:0:标准输出:00:01:41 3798MB | 90% 完成 - 6 光/像素

2021年12月11日21:32:28:0:标准输出:00:01:42 3824MB | 95% 完成度 - 7 条光线/像素

2021年12月11日21:32:45:0:标准输出:00:02:00 4157MB | 100% 完成 - 4 光线/像素

2021年12月11日21:32:45:0:标准输出:00:02:00 4157MB | 渲染完成时间为 0:45.838

2021年12月11日21:32:45:0:标准输出:00:02:00 4157MB | [driver_exr] 写入文件'D:/lgt_info/tan_cg12_0110_lgt_v004_zwl_changlang.lgt_info.1001.exr'

2021-12-11 21:32:45: 0: STDOUT: 00:02:00 4160MB 错误 | 信号:错误 C0000005 -- 访问冲突

2021-12-11 21:32:45:0:标准输出:****

2021-12-11 21:32:45: 0: STDOUT: * Arnold 7.0.0.0 [47ab20b9] windows clang-10.0.1 oiio-2.3.2 osl-1.12.0 vdb-7.1.1 clm-2.0.0rlm 2 -14.1.3 optix-6.6.0 2021/10/07 01:16:30

2021-12-11 21:32:45: 0: STDOUT: * 00:00:00 在 memcmp 中崩溃

2021-12-11 21:32:45: 0: STDOUT: * 信号被激励:错误 C0000005 -- 访问冲突

2021-12-11 21:32:45:0:标准输出:*

2021-12-11 21:32:45:0:标准输出:* 回线:

2021-12-11 21:32:45: 0: STDOUT: >> 0 0x00007ff9158312dc [VCRUNTIME140] memcmp

2021-12-11 21:32:45:0:标准输出:* 1 0x00007ff8ee944881 [ai]

2021-12-11 21:32:45: 0: STDOUT: * 2 0x00007ff8ee85dbdf [ai] Ordinal0

2021-12-11 21:32:45:0:标准输出:* 3 0x00007ff8eeae76c1 [ai]

2021年12月11日21:32:45:0:标准输出:* 4 0x00007ff8eeae513c [ai]

2021-12-11 21:32:45: 0: STDOUT: * 5 0x00007ff942086c0c [ucrtbase]recalloc

2021-12-11 21:32:45: 0: STDOUT: * 6 0x00007ff9436354e0 [KERNEL32] BaseThreadInitThunk

2021年12月11日21:32:45:0:标准输出:* 7 0x00007ff944b0485b [ntdll] RtlUserThreadStart

2021-12-11 21:32:45:0:标准输出:*

2021-12-11 21:32:45: 0: STDOUT: *加载模块:

2021-12-11 21:32:45:0:标准输出:* 0x00007ff915830000 VCRUNTIME140

2021-12-11 21:32:45:0:标准输出:* 0x00007ff8ee250000 ai

2021年12月11日21:32:45:0:标准输出:* 0x00007ff942060000 ucrtbase

2021年12月11日21:32:45:0:标准输出:* 0x00007ff943620000 内核 32

2021年12月11日21:32:45:0:标准输出:* 0x00007ff944b00000 ntdll

2021-12-11 21:32:45:0:标准输出:****

2021-12-11 21:32:46: 0: 已完成执行“渲染任务”类型的插件命令

2021-12-11 21:32:46:0:发生异常:错误 | 信号:错误 C0000005 -- 访问冲突


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Message 2 of 3

Can you try upgrading to 7.0.0.1 to see if this is a bug that has been fixed?

Message 3 of 3

There's no way to tell from just that error.

  • Is this a Render > Render Sequence or a batch render?
  • Does it still crash if you use a different output folder (maybe on the system driver, unless D is the system driver)?
  • Does it crash if you export an ass file and kick it?
  • Does it matter what's in the scene? For example, if you start removing elements, does the crashing stop?
  • Did you try with MtoA 5.0.0.2?
  • Is the rendered file complete? What if you use Append mode, can you restart the render and finish successfully?


// Stephen Blair
// Arnold Renderer Support

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