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I was wondering if there was a way to convert the selected materials to Arnold materials inside of Houdini.
I know this is feature inside of Cinema 4D and it saves a lot of time when importing FBX with textures.
thanks!!
I don't believe there is currently an equivalent in HtoA.
Where are the shaders coming from? You can import/export shaders here.
https://www.youtube.com/watch?v=jLrPV2oJysU
https://docs.arnoldrenderer.com/display/A5AFHUG/Shaders
should not complicated to write a little python script to convert shaders....