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Troubles rendering the materials of an Arnold procedural

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Andrea_Martinelli
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Troubles rendering the materials of an Arnold procedural

Hi, this is my first post, I hope someone can help me! I am currently having troubles rendering the materials of an Arnold procedural containing an asset. I created the first object wich is a single object consisting of three different elements, each one with a differente ID and a material assigned to that ID. When I try to render with Arnold the second object (represented by the procedural) appears without any shading (I already checked the asset export page and the "shader" voice is checked)

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"Without any shading" means flat gray?
Then it could be missing textures, if all the colors are driven by textures.

Can you post a detailed Arnold log? See the

Just to make sure I understand:

  • There is one geometry object, with three shaders applied to different parts of that object.
  • The shapes and shaders are exported to an ASS file (or ABC or USD?)
  • A procedural loads the exported file.


// Stephen Blair
// Arnold Renderer Support

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