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Rendering with Arnold in CINEMA 4D using the C4DtoA plug-in.
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Best method to see textures in viewport

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Message 1 of 11
edenexposito
3509 Views, 10 Replies

Best method to see textures in viewport

To see a texture in viewport from a object with Arnold shader I need to create a standard C4D material and assign it temporarly... Maybe exists a better method to avoid this process, someone know a better solution?

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Message 2 of 11

There is an Arnold Viewport slot in the shader network editor. Connecting an image shader or a standard_surface shader should appear in the viewport.

1061-arnold-viewport.png

It's a bit slower than the C4D material though, unfortunately the SDK is limited and I could not find a better way so far.

Message 3 of 11
edenexposito
in reply to: edenexposito

Thanks! too easy!

Message 4 of 11
gabevf
in reply to: edenexposito

follow up question: how do I make transparent textures (textures with transmission) appear in the viewport?

Message 5 of 11
peter.horvath6V6K3
in reply to: gabevf

Unfortunately viewport display of the Arnold shaders are currently very limited and transparency or transmission is not supported.

Message 6 of 11

This only works 20% of the time for me

Message 7 of 11

Do you see red textures in the viewport, when it does not work? Or just nothing appears?

Message 8 of 11

Yes! Red in the viewport. Plus I don't know how to make them high-res in the viewport. They are always quite low.

Message 9 of 11

I may have a fix for that coming in the next release. I also hope that I can improve the implementation a bit for simple cases.

You can change the resolution via the Texture preview size parameter of the Arnold Material.

Message 10 of 11

I see - its in the material tab. Works perfectly. That's bugged me for age I must ask more questions on here!

Message 11 of 11

@Peter Horvath thank u! best solution for me.

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