question

Zeno Pelgrims avatar image
Zeno Pelgrims asked ·

Render to texture speed

I've got to bake out quite a few textures and noticed that the baking takes pretty long for the task, sometimes upwards of an hour for 8k maps with a flat shader.

3 AA samples, all other sampling and ray depth settings at 0.

Is there any other way to optimise this? Seems like it takes too long considering how quick this stuff renders the usual way.

bakingrendertotexturebakeoptimising
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Zeno Pelgrims avatar image
Zeno Pelgrims answered ·

^ Disabling subdivisions and displacements where I could helped quite a bit.

Share
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Laamchuen Lee avatar image
Laamchuen Lee answered ·

Ya. It will be good if arnold baking speed is improved.

Share
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Dario Ortisi avatar image
Dario Ortisi answered ·

I bump this thread because to me is very slow. A flat surface with 10 edges, 2048 res, 5AA samples. Now are 10 where the render started, Maya is freezing and the progression bar do anything progression. Is a known bug?

Thanks

Share
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Christoph Schaedl avatar image
Christoph Schaedl answered ·

yes baking is really slow compared to other renders.

Share
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Marcus Mestrov avatar image
Marcus Mestrov answered ·

<bump> this is an annoying issue.

Share
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Christoph Schaedl avatar image
Christoph Schaedl answered ·

any grogress here. im waiting now for 30min on a 1k map.

Share
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Thiago Ize avatar image
Thiago Ize answered ·

What does the arnold log say for where the time is going? Even better, can you provide a profile json log? Details for how to generate one are here

Share
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Christoph Schaedl avatar image
Christoph Schaedl answered ·

Its just rendertime. I have the times now down to a view minutes. I lowered the diffuse bounces.
But the noise is still an issue.

Share
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Write an Answer

Hint: Notify or tag a user in this post by typing @username.

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Welcome to the Arnold Answers community.

This is the place for Arnold renderer users everywhere to ask and answer rendering questions, and share knowledge about using Arnold, Arnold plugins, workflows and developing tools with Arnold.

If you are a new user to Arnold Answers, please first check out our FAQ and User Guide for more information.

When posting questions, please be sure to select the appropriate Space for your Arnold plugin and include the plugin version you are using.

Please include images, scene and log files whenever possible as this helps the community answer your questions.

Instructions for generating full verbosity log files are available for MtoA, MaxtoA, C4DtoA, HtoA, KtoA, and Kick.

If you are looking for Arnold Documentation and Support please visit the Arnold Support site.

To try Arnold please visit the Arnold Trial page.

Bottom No panel present for this section.