I'm in the process of setting up a workflow for C4D users to utilize a Deadline Linux farm through the use of ASS files. I'm currently testing on a virtualized setup with two local test render nodes, Mac and Windows. I'm generating the ASS files on Windows, and in looking at the ASS files it seems to be hard coding the path to the texture folder, which logically doesn't exist on macOS (or Linux). I can't account for every users machine in Deadline's path-mapping, nor can I force everyone wanting to use C4D to work from the C:\, /, or file share locations.
Does Arnold support completely relative paths when using textures and similar (procedurals, etc) that can be called upon when copying the work to a file share for rendering? All the C4D nodes/options are using relative paths.
My browser isn't letting me attach extra pieces, so here's a GDrive link:
It includes the C4D file, texture, ASS sequence, and Deadline's log for the Mac node. As a side note, the Windows node renders the file fine (due to the path existing).