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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Render neon or laser effect

4 REPLIES 4
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Message 1 of 5
mkultral25
2621 Views, 4 Replies

Render neon or laser effect

I am trying to make some neon lights in Maya, and all of the Arnold tutorials I have seen are for meshlights with a ground plane, which is NOT what I'm looking for. It's nice that the meshlights actually emit light, but they do not create a "glow" like neon or a lightsaber for example. Usually I do this in nuke when I am comping, but if I can get it done in Maya that would be great. Anyone know how to do this? I'll reiterate, there will be no ground plane, it's just a neon sign against a black background that I want to look like it's actually glowing, not just emitting light against a surface.

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4 REPLIES 4
Message 2 of 5
brian_Foley
in reply to: mkultral25

You need to have atmosphere in your scene to see any sort of glowing in Arnold.

Message 3 of 5
gshankar165
in reply to: mkultral25

Yes as Brian said, create the light with temperature and use automosphere volumetric fog in render setting to get the affect.

Message 4 of 5
lee_griggs
in reply to: mkultral25

Here's one.

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 5 of 5
mkultral25
in reply to: mkultral25

Nice! Those are helpful. Thank you

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