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Rendering with Arnold in Katana using the KtoA plug-in.
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How to setup multilple Global aov_shader for KtoA?

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Mr.baiking
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How to setup multilple Global aov_shader for KtoA?

I've setup cryptomatte and ambient_occlution Global_aov_shader in katana, and it work each one,but once i add both to the aov_shader slot, the channel return black.

So how to make AO and cryptomatte aov_shader work togather?I've tried in maya and it work with multiple aov_shader!

92-snipaste-20170817-113433.png

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This is due to a bug, which will be fixed in the KtoA 2.0.3.1 release.

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Good to hear that!!

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