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pretty straightforward. I have an image sequence that I want to project in my movie theatre scene. I want it to behave and look exactly like a real image projection inside a theatre. How can I do this in maya/arnold?
You can use a Gobo filter in a spot light.
do i apply my image texture sequences to both the gobo AND the spot light texture? i thought gobos only worked in black/white
Just Gobo should work fine.