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I am keen in having a physically correct atmospheric shader and I found the famous Nishita 1993 paper on GitHub as an OSL volume shader.
Could someone point me on how to install such a shader in Arnold 4.2?
Is there any off-the-shelf version?
Any examples?
Thanks
Hi Jordi!
OSL is supported in Arnold from version 5. You can install .osl shaders as you would install any 3rd party shader, see: https://support.solidangle.com/display/A5AFHUG/Third+Party+Shaders
I also wanted to use the OSL shader you point out, I installed it perfectly and can put it in the hypershade..., but I don't know where to connect it in order to use it.
Any ideas?