Hello, i would like to know if it's possible to reduce the noise from indirect lighting in a specific area of a scene (poorly lit) without having to increase the whole scene indirect parameters. (A bit like a portal light without skydome)
There are only 3 area-lights in the scene, and i've add a fourth to relight the eyes, but the indirect lighting still produces a lot of noise there.
I guess I could set the indirect lighting of the eye material to 0 but i'd miss the nice shadows. (I can't emit them from the "relight area-light" which is parented to the head)
The plan is to remain under the minute or so in terms of rendering time.
Thanks for the help !
Ok, it was a transmission sampling issue, my bad !
Thanks for your comment!