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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Cryptomatte issue in mtoa 2.1.0.3

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Slava_91
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Cryptomatte issue in mtoa 2.1.0.3

When I create crypto_material id, exr write 4 id masks, first mask normal and other look like bugs, because in ARW I dont see this ids

1194-maya-crypto01.png

1195-maya-crypto02.png

1196-maya-crypto03.png

1197-maya-crypto04.png

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jfriedman7W638
in reply to: Slava_91

Hi Slava,

Those are correct to me. The first image is the preview (which is depricated and will be removed in future versions), and the other images are the actual data (the series of ID-Coverage pairs). If you want to test your Cryptomatte I'd open them in Nuke.

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