Hi!
I was looking the refractive index info website and I don't know which value correspond to RGB wavelength to use it with complex ior shader. I only see one value for N and K:
Someone know how can I get this values with this website? Thanks!
Solved! Go to Solution.
Solved by peter.horvath6V6K3. Go to Solution.
The presets in the complex IOR shader uses 0.65, 0.55 and 0.45 micrometers as the R, G, B wavelengths.
Nope, you just have to get the n, k value for each wavelength one-by-one. So type in 0.65, than you get the n and k for the R channel (first coordinate of the vector in the preset), than type in 0.55 for the G, and so on.