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How does one create aiAmbientOcclusion node in maya using python

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Anonymous
561 Views, 1 Reply

How does one create aiAmbientOcclusion node in maya using python

1266-aiambientocclusion.png

I tried

import mtoa.utils as mutils

mutils.createLocator('aiAmbientOcclusion')

But it does not completely work. While a group node with name gets created ( see image ) it is not visible in hypershade ( which works when clicked from within hypershade )

How does one create such a node completely using python ?

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udayPV7TB
in reply to: Anonymous

import mtoa.core as core

tempName = core.createArnoldNode("aiAmbientOcclusion")



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