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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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"Render to Texture" Bug?

4 REPLIES 4
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Message 1 of 5
Mr.baiking
466 Views, 4 Replies

"Render to Texture" Bug?

I got a strange issue when using " render to texture " ,when i add the "subdivision" to the object then i got some strange blocks in my rendered texture, if i remove the "subdivision" the blocks just disappear.

Anyone know what is going on with this problem?

110-snipaste-20170818-150607.png

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4 REPLIES 4
Message 2 of 5
Mr.baiking
in reply to: Mr.baiking

Anyone got this issue ?

Message 3 of 5

Hi, we'd need a scene to reproduce the problem, on my side I haven't seen this problem yet

Message 4 of 5
markKJQRE
in reply to: Mr.baiking

Hey there, I'm getting the same thing - will see what happens if I play with subdivision and get back to you.

Message 5 of 5
markKJQRE
in reply to: Mr.baiking

Yes, can confirm turning off subdivision removes these artefacts.

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