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Updated Osl Shader from 3DsMax2019 to Maya2018, Houdini, Cinema4D

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Message 1 of 3
Anonymous
595 Views, 2 Replies

Updated Osl Shader from 3DsMax2019 to Maya2018, Houdini, Cinema4D

most osl shaders (99) are from Zap Anderson.
https://github.com/ADN-DevTech/3dsMax-OSL-Shaders
NishitaAtmos_EarthTex.osl & NishitaAtmos.osl are from: https://github.com/BenSimonds/NishitaSky
Pmask.osl are from: http://53035544.de.strato-hosting.eu/data/pmask_v002.osl
LsPMask.osl are from: https://bitbucket.org/arvidurs/lightshader/downloads/

Install:
Extract the archive to C:> drive
Put "nodeTreeLister.py" in C:\solidangle\mtoadeploy\2018\scripts\mtoa\ui (override)
add variable to Maya.env or to your OS
ARNOLD_PLUGIN_PATH = C:\Arnold_Shader\Osl\bin
MAYA_CUSTOM_TEMPLATE_PATH = C:\Arnold_Shader\Osl\aexml
MTOA_TEMPLATES_PATH = C:\Arnold_Shader\Osl\ae
Houdini
add these variable to houdini.env
ARNOLD_PLUGIN_PATH = "C:\Arnold_Shader\Osl\bin"
Cinema4D
add variable to your OS (Operating System)
ARNOLD_PLUGIN_PATH = C:\Arnold_Shader\Osl\bin

Download here:

https://wetransfer.com/downloads/9d9827dc65d6f99c35cfc9545ac2e14a20180410234142/3959229c885a15a2cd2b...

1318-mtoa-osl.jpg

1319-htoa-osl.jpg

1320-c4d-osl.jpg

Labels (4)
2 REPLIES 2
Message 2 of 3
b.carmeli94
in reply to: Anonymous

Hi @rachid Hadj Abderrahmane, the wetransfer link appears to be broken. Any chance you could correct that?

Message 3 of 3
Anonymous
in reply to: Anonymous

here you go
osl.zip

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