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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Stand Ins in Maya 2017

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Message 1 of 3
gcristie
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Stand Ins in Maya 2017

Has the "defer load" option and export bounding box gone with Stand Ins in Maya 2017?

Stand Ins seem to take more ram in 2017 than in 2016 (approx double) - is this because there is no defer load option now? Is the stand in being loaded at initialization requiring more memory?

There is a export bounding box option option, but no .asstocgets exported?

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Message 2 of 3
lee_griggs
in reply to: gcristie

Asstoc files are now deprecated. The ASS file header contains the scene bounds instead.

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 3 of 3
gcristie
in reply to: gcristie

Is "defer load" deprecated too? with an impact on ram used at render time?

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