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Has the "defer load" option and export bounding box gone with Stand Ins in Maya 2017?
Stand Ins seem to take more ram in 2017 than in 2016 (approx double) - is this because there is no defer load option now? Is the stand in being loaded at initialization requiring more memory?
There is a export bounding box option option, but no .asstocgets exported?
Asstoc files are now deprecated. The ASS file header contains the scene bounds instead.