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Cannot get object behind glass rendered without distortion

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Cannot get object behind glass rendered without distortion

Hi Lee @Lee Griggs, I always get object rendered with distortion(refraction) when the object is behind glass even if I turned off reflection/refraction visibility in render stats for that object.

It works fine in MtoA 5.0 but doesn't work in 5.1Any tips to solve this, you know I just want to get NORMAL render result of objects behind a glass such as the looking of a steering wheel behind glass

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