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the example of lava texture connect to emission color is wonderful
https://support.solidangle.com/display/A5AFMUG/Emission
, but is there a step by step tutorial showing how to make this in maya 2018, with full description of shader node connector, values and so on..
Thanks a lot for answer
Unfortunately, I have lost the scene. I seem to remember it was pretty simple. Just a color map to Emission Color and Diffuse Color with some displacement.