We need to send some VDB renders to the farm, but the aiVolume node doesn't allow relative paths. I have it set to a folder in my project directory (../assets/vdb/shot1000_####.vdb). When I do this the vdb bonding box disappears and doesn't render. If i do this with any texture file it will work fine. Is there any work around to this because we need to send it to the farm. Thank you!
https://arnoldsupport.com/2018/01/31/mtoa-cross-platform-volume-file-names/
@Stephen Blair Thank you, this did work if I set the texture path to a specific location on my C drive, doesn't work if I set it a to a folder in my project directory. But I can't do this because the render farm won't recognize it. I want it to be relative to my project directory. Is there any variable for that?