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Rendering with Arnold in Maya using the MtoA plug-in.
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'Overlapping' materials in MAXtoA?

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Message 1 of 4
joshlord93
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'Overlapping' materials in MAXtoA?

Hello!

I'm currently using 3ds Max and MAXtoA. I've modelled a plastic object with a plastic material on it but I want to know if you can overlay a material on top. I want to have text or a logo on the object as well as the plastic shader but don't know how to do this in MAXtoA or whether it can be done?

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Message 2 of 4

A few ways to do this.

Here is one of them:

https://support.solidangle.com/display/A5AF3DSUG/Mix+Shader

Message 3 of 4
madsd
in reply to: joshlord93

You can introduce a bit of controller hooks, to make it easier to position the text or logo for the artist.
Using a Layered RGBA and treat it as a Photoshop document with layers and blends.

Made a small video you can see here explaining how to rig it in one way with scene helper to position your logo a nice place.

Link here:
https://www.dropbox.com/s/ihnudb8bqntjir0/2018-04-23%2016-27-31.mp4?dl=0

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Message 4 of 4
joshlord93
in reply to: joshlord93

Thanks very much!

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