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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Is it possible to override a standin in Maya?

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u9721510
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Is it possible to override a standin in Maya?

Probably a silly question that has more to do with Maya than Arnold. But does anyone know how to override the material of a standin in render layers? I'm using Arnold 5 with Maya 2016. Maybe 2018 collections allows this?

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Anonymous
in reply to: u9721510

You can use the operator nodes which enable you to override procedural values quite easy.

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