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Max Viewport not compatible with Standard Surface's Opacity?

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Message 1 of 3
ACCCC
773 Views, 2 Replies

Max Viewport not compatible with Standard Surface's Opacity?

Not sure if i'm doing anything wrong or if this feature is simply not supported yet but i can't figure out why objects that have a material applied that makes use of transmission or opacity are not displayed properly in the max viewport.

Materials render fine so it's either some settings that i messed up or the support thats missing...

1429-test2.jpg

1430-test.jpg

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Message 2 of 3
ACCCC
in reply to: ACCCC

Any solution for this?

Message 3 of 3
AlanEddie
in reply to: ACCCC

Viewport 2.0 settings - Performance - Transparency Algorithm - Alpha Cut.

Another gotcha!

Alan Eddie
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alaneddie.com

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