Are there any ways to have rounded edges in Houdini? Putting curvature into bump2d doesn't help.
Back when you asked, no. But for those who later come across this question, we do, as of Arnold 5.2.1 have support for rounded edges. From the 5.2.1 release notes:
Round corners shader: This shader modifies the shading
normals near edges to give the appearance of a round corner. The simpler
way to use this shader is to connect its output normal to standard_surface.normal
or standard_surface.coat_normal
.
i throw it back again, it is not working for me in solaris
I di have couple of cube and i added a normal node, for some reason the round corner do absolutely nothing