question

Jã©rã©my Reveniaud avatar image
Jã©rã©my Reveniaud asked ·

Operator nodes : how to do a selection with object full path

Hello,

I can't figure how to do a selection for an object with his hierarchy path to assign it a shader with an aiSetParameter.

In my aiSetParameter if I set selection to \*rootgroup/subgroup/box* this do not work.

But if i set the selection to \*box*, this work.

How to set the selection with an object hierarchy path ?

I need this to assign different shaders to objects which have the same name but in different groups.

Thanks

renderarnold5shadingnodesarnold object properties
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Jã©rã©my Reveniaud avatar image
Jã©rã©my Reveniaud answered ·

Thanks Ashley.

This expression works : \*rootgroup*box*

And yes separator are |.

In fact my problem was comming from something else. I needed to disable procedural cache in user options.

Thanks.

Share
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Ashley Handscomb Retallack avatar image
Ashley Handscomb Retallack answered ·

If this is inside maya try |rootgroup|subgroup|box* if you have Export Full Paths enabled in the render Settings, otherwise just the shape name will do.

Share
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Write an Answer

Hint: Notify or tag a user in this post by typing @username.

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Welcome to the Arnold Answers community.

This is the place for Arnold renderer users everywhere to ask and answer rendering questions, and share knowledge about using Arnold, Arnold plugins, workflows and developing tools with Arnold.

If you are a new user to Arnold Answers, please first check out our FAQ and User Guide for more information.

When posting questions, please be sure to select the appropriate Space for your Arnold plugin and include the plugin version you are using.

Please include images, scene and log files whenever possible as this helps the community answer your questions.

Instructions for generating full verbosity log files are available for MtoA, MaxtoA, C4DtoA, HtoA, KtoA, and Kick.

If you are looking for Arnold Documentation and Support please visit the Arnold Support site.

To try Arnold please visit the Arnold Trial page.

Bottom No panel present for this section.